Subject: Re: Comments, was Re: Parentheses Hierarchy
From: Erik Naggum <erik@naggum.no>
Date: 1999/07/26
Newsgroups: comp.lang.lisp
Message-ID: <3141980284975855@naggum.no>

* Tim Bradshaw <tfb@tfeb.org>
| I seem to be saying this a lot recently, but anyone who wants to think
| about this stuff should have a look at the interlisp-d environment which
| did all this.  Although it's hard, and perhaps impossible now, you need
| to actually spend some time using it, to see where the problems are.
| Attempts to do all this from theory will just end up reinventing the same
| slightly broken wheel.

  I would say dealing with comments in SGML and HTML has exactly the same
  issues associated with them.  HTML, for instance, should have made all
  elements say outright that their contents should be rendered or ignored
  if not understood.  (RTF got that part right, amazingly.)  since it
  doesn't, people had to reinvent the moronic idea of using comments to
  carry scripts and other meaningful stuff outside HTML proper.  they could
  have used processing instructions, but the morons who wrote HTML browsers
  couldn't read a specification, so didn't handle it.  so now we have a
  mechanism that requires comments to be read as part of the data, possibly
  to be interpreted or extracted at a lower layer, just like Tom is
  proposing for comments in Common Lisp, and it predictably sucks in the
  same way and for the same reasons that making comments into objects in
  Lisp predictably sucks.

  other uses of comments in stupid languages include directives to lint and
  various compilers, the use of structured comments to embed documentation
  with code, and ways to carry meta-information where none is otherwise
  available and then writing processors to deal with the meta-information.

  is there anything to be learned from this at all, I wonder.  if anything,
  it is that comments should be left alone as a devise for human readers of
  the code, and should not be processed or even made available to programs
  that don't expressly deal with human readers of code, such as editors.
  it is a serious mistake to believe that comments are objects in the code.
  if you want that, use documentation strings or invent a _proper_ way to
  annotate your code or data structures or whatnot.

  bottom line is: if you think using comments is a solution to anything, it
  can only be because comments are already supported and you think they
  aren't doing any good, so you can make them do something good, but this
  is a really, really stupid view, and anyone who makes it learns the hard
  way that using comments for anything other than communication with human
  readers of the code is just as stupid as adorning any other feature in
  the language with an unintended meaning, such as letting variable names
  carry encoded type information.  solve the right problem, don't think you
  can use whatever you find to kluge up a solution.

  sometimes, when I read about all these reinvented broken wheels, I think
  of what incredible genius it took to think up the wheel and what stamina
  that creator must have had in the face of "helpful" suggestions from his
  peers.  I wonder if it's possible to patent the concept of the broken
  wheel and sue stupid people for patent infringement.  sigh.
  
#:Erik
-- 
  suppose we blasted all politicians into space.
  would the SETI project find even one of them?